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Development Log April 2006

Sunday, 30th April 2006

Wrote the functions (now in CVS) to Base64 (and URI) encode image data, for embedding into output SVG files. Took a lot of effort, but seems to work (thus far). :)


Friday, 28th April 2006

Added support for empty layers to the project loading function. Looks like that's the main bits done, now I'll get back into writing the Flash and SVG output functions.


Thursday, 27th April 2006

Major addition of code today. The loading of saved projects now works (finally). Yay!

Bumped the version number to 0.7.3 to mark this important milestone.  :-)

Added a new source code development snapshot to SourceForge for your perusal:

 Flame Project 0.7.3 Development snapshot 2006-04-27 

Also going to move this one-page-site into a Wiki instead (doing it live). If you see any weird error messages on here over the next few hours, you know why. :)


Tuesday, 25th April 2006

Improved the project Save functions today

  • Added an "Overwrite existing file?" warning dialog
  • "Empty" layers now save their background color
  • Modified image layers now save the modified image for the project

Now I really need to put some code behind the function to open a saved project! ;)

New development snapshot online. On MinGW you may need to set PKG_CONFIG_PATH=/c/MinGW/lib/pkgconfig in your environment before running configure.

 Flame Project development snapshot 2006-04-25 


Monday, 24th April 2006

Resized the .png icons to 72x72, so they match the directory they're installed in (72x72).


Sunday, 23rd April 2006

Added a mouse pointer icon to the layer toolbar (thanks to David Vignoni and OpenClipArt) No code behind it yet, but there will be. ;)


Saturday, 22nd April 2006

Small progress today. Updated the timeline/layer pane to show the X and Y positions for the finish frame, rather than the text of text layers. Changed all of the code to use the word "finish" consistently throughout, rather than a mixture of "final" and "finish".


Friday, 21st April 2006

Added a dialog box to the SVG Export button, so people can choose the output file name and path. Only in CVS at present.


Thursday, 20th April 2006 (evening)

Added a dialog box to the Flash Export button, so people can choose the output file name and path. Also added a new development snapshot for download, and this one includes a Makefile so you don't need Eclipse. :)

 Flame Project development snapshot 2006-04-20 


Thursday, 20th April 2006 (morning)

The CVS version now has a working (on Linux) Makefile system. Download from cvs, run "autoconf", then you're right to ./configure (etc).


Wednesday, 19th April 2006

Just got it successfully compiling on both Windows and Solaris 10. Added a development snapshot of the source code to SourceForge, in case anyone is interested in taking a look or making suggestions:

 Flame Project development snapshot 2006-04-19 

To use it, you'll need a recent development snapshot of Ming installed on your system too.


Saturday, 15th April 2006

After several months of after-hours coding, things are coming together. Likely to have a working solution, with output to both Animated SVG and also Flash in one to two months.

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