Hi Christophe,
Found the problem. It's caused by a bug in Salasaga.

A brief explanation... when Salasaga loads a project file, it carefully checks each element of data to make sure the values are ok.
For layer fade's, the valid duration is anything from 0.0000 to 5.0000. (in seconds)
But, the time line area lets people change the fade duration to
longer than the maximum value. (that's the bug)
The rest of the program will use any value fine, including the code that saves the value.
So, after you saved your project with some fade durations longer than 5 seconds, the code to load the project rejects it. And you get your error.
Option 1 - the easy way. Choose this if a 5 seconds maximum fade duration is ok.
I've manually edited your project file, changing the two fade duration values that were longer than 5 seconds to be 5.0 seconds exactly. The project file now loads ok.
I'll email you a location you can download it from at your leisure.
Option 2 - the harder way. Choose this if you need a maximum fade duration that's longer than 5 seconds
The 5 second maximum is written directly into the source code, but you can change it there fairly easily if you really need it now.
- Open the file ide/valid_fields.h in a text editor
- Go to the line with "TRANSITION_DURATION"
- The sixth field on this line is "5". Change that to what you want (ie 10)
- Compile Salasaga again using the instructions on the wiki
- You (should) now be able to use (and load) fade durations up to the new maximum value
As a thought, 5 seconds was chosen because I had to pick something, and it seemed reasonable at the time.
If it turns out you need something more than 5 seconds, then let me know (please). I'll then adjust the source code of Salasaga with a better value here, so all new releases have the better value.
For good measure, and to ensure the bug gets fixed, it's been added here:
https://bugs.launchpad.net/salasaga/+bug/515461